Joined: Aug 2007 Gender: Female Posts: 329 Location: under your bed Karma: 4
Clan Information MODIFIED « Thread Started on Sept 13, 2007, 3:13pm »
CLAN PERSONALITIES
The Moon Clan-- traditional; noble, elegant, etc.
The Silver Clan-- Vain, seductive, take pride in appearance
The Hunter Clan-- prey upon the most people. these are the ones people are scared of.
The Shadow Clan-- secret, dark, modern, motorcycles, etc
The Travelers Clan-- Travel around. usually consist of past murderers.
CLAN LOCATIONS:
Moon Clan-- An old, abandoned cathedral/ big church, that has been added onto by past vampire generations. It has a huge room to open it that has a dusty chandelier, with winding staircases on each side, leading up to a hallway that has dozens and dozens of rooms. If you go straight from the front door through the big room, you will find a large hallway that ends in a kitchen. Along the hallway are doors leading to places such as a small ballroom.
Silver Clan-- The Silvers live in a huge, abandoned castle that the humans see as falling apart-- but that's just a spell. It's really intact. There are hundreds of stairs and hallways and huge rooms and anything you can possibly dream of-- that is, after all, what being in the Silver Clan is all about.
Hunter Clan-- The Hunters live in a collection of huts in a forest that borders the mountains. The witches and warlocks live in the mountains, so if you want to visit them and you're not of the Hunter Clan, you would have to go through their territory[which is heavily guarded] to get to the mountains. The leader traditonally has the largest hut at the northernmost point of the huts.
Shadow Clan-- The Shadows live in Reaf, in one of the few intact buildings. It's a HUGE arcade, abandoned of course, but all the things in working order. The arcade is half bar, of course, so plenty of drinks to go around. There is a small building next to the arcade, where the Shadows that own motorcycles-- most of them 'modified', keep in mind-- can keep them.
Traveler Clan-- The Travelers never have a set location. Sometimes they don't even turn up for the Gatherings. They are constantly moving around, living in caves or ditches or treehouses-- anything that keeps them hidden, seeing as how they consist of outlaws, for the most part, or future ones..
CLAN SCENTS
Moon Clan: Due to their location[an old abandoned cathedral/church] the Moons have a kind of dusty, but floral smell. It is pleasant in a weird way, and smelling them can flood you with memories.
Silver Clan: Because the Silvers have a taste for the extravagant, they have a kind of wine-y, seductive scent that can fog your thoughts if you breathe it in too much.
Hunter Clan: The Hunters have a very wood-y, dirty kind of smell. Not like "PEE YEW" kind, but you know, not CLEAN and FRESH smelling.
Shadow Clan: This is that 'bad-boy' kind of seductive smell. In other words, it smells kind of like sweat, sex, drugs, and booze, with a little of motorcycle oil snuck in.
Traveler Clan: This is probably the least pleasant of all the smells. They smell like that rusty, metallic blood scent, mixed with the smell of being un-washed..they kind of smell like insanity! hahahhaa..
CLAN RANKS:
[new ranks!]
Leader ::The leaders of the Clans are immortal ::Any blood or tears they shed are black ::The only possible way to kill them is to either : ---kill every member of their Clan or.. --Soak them in sunlight long enough that they are weakened to the point where gold will kill them ---Forcing them outside during an Eclipse, which will put them into a coma. They can then be killed with gold. ::They can change into one animal ::They have one power that is unusual for vampires to possess. ::Future leaders are chosen at birth, as it is usually aparent as a baby if they possess all the leader qualities
Deputy ::Must be good at the skills required to be a Frin, Fulk, and Flit. ::Chosen by the leader ::The Master of the Frins, Fulks, and Flits are able to tell their opinions to the leader in order to come to a deputy decision, but it is against Clan laws for any other vampires to try and sway the leaders decision ::Will take the place of the leader when the leader retires or dies
Frins ::Similar to scientists ::They constantly develop new weapons for their Clan to use ::Extremely intelligent ::Can send Flits on missions to investigate other Clans etc [with permission from the leader] ::Examines corpses [or live bodies!] ::Can experiment on bodies to come up with weaknesses ::Often makes deals with Undergrounders to come up with good weapons and information on other groups of people
Fulks ::The fighters of the Clan ::Don't necessarily have to look like body-builders -- vampires are unnaturally strong normally, while still looking nimble. Fulks can pull off looking weaker while still being super strong ::Get to test out weapons from the Frins before anyone else ::Usually the ones in charge of battles [aside from the leader, that is]
Flits ::Very fast and stealthy ::Often sent as spies or thieves ::Very slim and nimble ::Extremely flexible ::Smart, because they have to be able to crack safes and things like that ::Get to use spiffy gadgets from the Frins
Others ::Clan members that don't specialize in any specific area. ::They can help the specific ranks ::This is the bulk of the Clan
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Moon Tellers These are story tellers. They keep history alive by telling stories of heroes, wars, or famous happenings in the magical world. Most commonly the stories are about vampires, but they can be about other creatures too. Sometimes, the best Moon Teller will tell a story at a Gathering. Sometimes, Moon Tellers are gifted with the ability to call spirits back from the dead, and the reinact what the story is, whether it's an epic battle, or a star-crossed romance. You can have a whole semi-transparant battle scene going in front of you-- and yet you could walk right through it. Pretty neat.
Silver Dancers These are a select group of vampires from the Silver Clan that specialize in putting on dancing shows. They most commonly do burlesque, but they also will hold balls and Revival Nights, where they'll pick a certain era in history and hold a dance for it, such as Swing, or Jazz, etc. They will also be the ones that will entertain any guests that show up at the Silver Castle. Entertain is used in any context depending on who it is..
Hunter Wailers The Wailers are almost like sirens, but not.. They seem to be possessed by spirits at times, and are in tune with people's thoughts. They'll sing songs about you. Whether it's to tempt you or to hurt you, it works. And if they're powerful, they can rush at you, and possess you. But on the bright side, they can make beautiful music. Sometimes at Gatherings, a Wailer will pair up with a Teller and they can make a really neat epic poem story thing. So they're beautifully monstrous. Kind of like a pissed tiger.
Shadow Skaters Often the most vibrant and crazy of the Shadows, they put on shows at the roller blading rink on Shadow territory. They are very flexible and almost cat-like with how skilled they are, so they can be formidable foes in a fight. They often will dye their fangs different colors-- this is becoming a popular trend among the other Shadows now because of it. They can also BECOME shadows.. making their shows very fascinating to watch. Odd colors and patterns are a must in their appearance..[and sometimes drugs are a must in their diet]. Seriously. Very trippy.. their shows have bright lights and weird music and everything.
Traveler Trackers These guys are the ones that are exceptional with tracking and hunting. The Clan will sometimes have competitions, by setting a victim of some kind into the woods, and seeing which tracker can take it down first. Sick, really. They're like animals. Very cruel.